#pragma once

#include <algorithm>
#include <cassert>
#include <limits>
#include <memory>
#include <vector>
#include <cstdint>
// Cache that evicts old entries which have not been used recently. Implemented
// using array/linear search so this works well for small array sizes.
template<typename TKey, typename TValue>
struct LruCache
{
    explicit LruCache(int max_entries);

    // Fetches an entry for |key|. If it does not exist, |allocator| will be
    // invoked to create one.
    template<typename TAllocator>
    TValue Get(TKey const& key, TAllocator allocator);
    // Returns true if there is an entry for |key|.
    bool Has(TKey const& key);
    // Fetches the entry for |filename| and updates it's usage so it is less
    // likely to be evicted.
    bool TryGet(TKey const& key, TValue* dest);
    // TryGetEntry, except the entry is removed from the cache.
    bool TryTake(TKey const& key, TValue* dest);
    // Inserts an entry. Evicts the oldest unused entry if there is no space.
    void Insert(TKey const& key, TValue const& value);

    // Call |func| on existing entries. If |func| returns false iteration
    // terminates early.
    template<typename TFunc>
    void IterateValues(TFunc func);

    // Empties the cache
    void Clear(void);

private:
    // There is a global score counter, when we access an element we increase
    // its score to the current global value, so it has the highest overall
    // score. This means that the oldest/least recently accessed value has the
    // lowest score.
    //
    // There is a bit of special logic to handle score overlow.
    struct Entry
    {
        uint32_t score = 0;
        TKey key;
        TValue value;
        bool operator<(Entry const& other) const
        {
            return score < other.score;
        }
    };

    void IncrementScore();

    std::vector<Entry> entries_;
    int max_entries_ = 1;
    uint32_t next_score_ = 0;
};

template<typename TKey, typename TValue>
LruCache<TKey, TValue>::LruCache(int max_entries) : max_entries_(max_entries)
{
    assert(max_entries > 0);
}

template<typename TKey, typename TValue>
template<typename TAllocator>
TValue LruCache<TKey, TValue>::Get(TKey const& key, TAllocator allocator)
{
    for (Entry& entry : entries_)
    {
        if (entry.key == key)
        {
            return entry.value;
        }
    }

    auto result = allocator();
    Insert(key, result);
    return result;
}

template<typename TKey, typename TValue>
bool LruCache<TKey, TValue>::Has(TKey const& key)
{
    for (Entry& entry : entries_)
    {
        if (entry.key == key)
        {
            return true;
        }
    }
    return false;
}

template<typename TKey, typename TValue>
bool LruCache<TKey, TValue>::TryGet(TKey const& key, TValue* dest)
{
    // Assign new score.
    for (Entry& entry : entries_)
    {
        if (entry.key == key)
        {
            entry.score = next_score_;
            IncrementScore();
            if (dest)
            {
                *dest = entry.value;
            }
            return true;
        }
    }

    return false;
}

template<typename TKey, typename TValue>
bool LruCache<TKey, TValue>::TryTake(TKey const& key, TValue* dest)
{
    for (size_t i = 0; i < entries_.size(); ++i)
    {
        if (entries_[i].key == key)
        {
            if (dest)
            {
                *dest = entries_[i].value;
            }
            entries_.erase(entries_.begin() + i);
            return true;
        }
    }

    return false;
}

template<typename TKey, typename TValue>
void LruCache<TKey, TValue>::Insert(TKey const& key, TValue const& value)
{
    if ((int)entries_.size() >= max_entries_)
    {
        entries_.erase(std::min_element(entries_.begin(), entries_.end()));
    }

    Entry entry;
    entry.score = next_score_;
    IncrementScore();
    entry.key = key;
    entry.value = value;
    entries_.push_back(entry);
}

template<typename TKey, typename TValue>
template<typename TFunc>
void LruCache<TKey, TValue>::IterateValues(TFunc func)
{
    for (Entry& entry : entries_)
    {
        if (!func(entry.value))
        {
            break;
        }
    }
}

template<typename TKey, typename TValue>
void LruCache<TKey, TValue>::IncrementScore()
{
    // Overflow.
    if (++next_score_ == 0)
    {
        std::sort(entries_.begin(), entries_.end());
        for (Entry& entry : entries_)
        {
            entry.score = next_score_++;
        }
    }
}

template<typename TKey, typename TValue>
void LruCache<TKey, TValue>::Clear(void)
{
    entries_.clear();
    next_score_ = 0;
}
